– We have fixed the number of Costumes from the table below (including Darkness Costumes) – Updated on July 1st (Thu) 18:15 [PDT]
This is the KING’s RAID Studio.
As you may already know, the Repositorium content has been adjusted through our latest updates. Many Raiders have requested adjustments for this content continuously, however, we were not able to make the adjustments earlier. Once again, we’d like to apologize for the delay and for your patience.
After reading the suggestions and opinions about the Repositorium content from our Raiders, these valuable comments have motivated us to try harder to provide more updates and contents to the game. We will continue to work harder in order to provide an enjoyable game for everyone.
Moreover, we hope we can communicate and get a little bit closer to our Raiders through this Developer’s Note. First of all, we will be sharing the details of the client stabilization, which we will be checking continuously throughout this month of July.
– Details regarding the Guild Conquest Velkazar
We have provided our Raiders the APK version for app players with the adjustments of latency/lags within the Guild Conquest Velkazar during the first updates in June. Besides the lag/latency issues within the game, we have noticed that Raiders are having a hard time with abnormal crashing issues within the content. Currently, we’re also trying to find a way to improve these crashes that are experienced while playing the content.
After several tests, we have verified that the app player APK version is stable enough to be implemented on the mobile version. We are planning to implement these improvements, which were tested on the app player APK beforehand, during the first updates in July.
Furthermore, we are also planning to make the adjustments to the Party Clear Challenge Raid content to improve latency issues as well. We are expecting positive changes and smoother gameplays within the Party Clear Challenge Raid content in the near future.
– Details regarding Eclipse Stabilization
We’d like to inform you that we’re still developing the function in which you will be able to play from the ‘finished wave’ instead of the ‘starting wave’ when retrying the content after experiencing abnormal crashes (mentioned on our previous Developer’s Note on June). We ask for your patience and understanding as we will be delaying these improvements due to several issues that have been encountered during the development process.
– Details regarding Other Stabilization Issues
Our development team is continuously working on the R&D (Research and Development) of the network reconnection function, and they’re accelerating the development process, pondering about how to provide a comfortable and stable gaming environment to our Raiders.
We’re also in the process of checking and testing issues reported by our Raiders (or checking in-game play records) such as abnormal crashing encountered in PvP contents, issues in which victories & defeats are decided regardless of what is shown on the screen, etc. We’d like to kindly ask for your patience as we’re still trying hard to find ways to improve the game. Therefore, we are not able to provide the details regarding these issues at the moment.
We believe that checking the issues mentioned above regarding network reconnection and issues with the PvP contents will take more time than what we have expected. We’re currently thinking about an alternative way to provide adjustments to these issues during the Season 2 of the game. We will make sure to make an announcement through our community pages if we have any further updates.
In addition, we’d like to provide you updates about the PC version that was mentioned through our Developer’s Notes on April. Until now, we have managed to run the PC version Client (exe), and we’re additionally setting up and discussing about how to provide the game, link accounts, and other necessary options besides running the game. You will be able to take short sneak peek of how the PC version will look like through the videos below.
※ The scenes we have filmed are parts from the game that are still under development. Please note that some of the image resources are broken and effects are not shown properly in the videos.
Based on our latest survey on April, our Raiders have provided us the suggestions to ‘add new Costumes by balancing overall Hero Costumes’ & ‘add Costumes of Heroes that are owned the most by Raiders around the world’. We agree with these suggestions that have been provided by our Raiders, and we’re doing our best to add different kinds of Hero Costumes.
Next, we will be sharing with you the total number of Heroes owned by Raiders all around the world and the number of Costumes that has been released for each Hero.
[Number of owned Heroes (total sum from Global Raiders)]
[Number of Costumes]
※ Please note that the data above are based from the date on June 30th (Wed) 07:59 [PDT].
※ Please note that the Basic Costumes (3 Star, 4 Star, 5 Star) from the Heroes were not included.
Based on the data above, we will make sure to update Costumes from Heroes that are owned by most of the Raiders and we will also continue to update Costumes of Heroes that do not own many Costumes.
Time has flown so quickly and we are halfway through 2021.
We’d like to thank all Raiders for playing KING’s RAID this year, and we’d also like to ask our Raiders to watch us ‘till the end of 2021 as we continue to grow. We promise we will try hard for the rest of this year, and we will continue to work hard to provide a stable and enjoyable gaming environment for everyone.
KING’s RAID Studio