This is the KING’s RAID Studio
First of all, we’d like to express our gratitude to Raiders who have supported KING’s RAID for all these years, and also we’d like to apologize for our lack of communication.
Last year in 2020, we have communicated with our Raiders through our Developer Notes, Developer Talk, Storytelling from the Scenario Team and Behind the Development Notes. For this year, we have been thinking for too long about the ways to communicate with our Raiders, and as a result, the communication has been delayed for quite some time. We deeply apologize for not being able to communicate closely with our Raiders and we regret for not having provided the communication our Raiders were asking for.
Everyone from our KING’s RAID Studio have been checking all Global communities. We are all aware of the issues about the game performance, crashing issues, and all the other issues with the contents that our Raiders were informing us. Our efforts in trying to make improvements were not enough for the expectation of our Raiders.
From now on, we promise once again that we will put more efforts into receiving the suggestions of our Raiders through a clearer and more refined route. We will make sure to review closely the suggestions of our Raiders in order to apply them without any issues.
Furthermore, we will try to explain in more details of why the suggestions of our Raiders are being delayed in being implemented along with our future plans in KING’s RAID. By providing the details of how we’re processing work, we will make sure to closely communicate with our Raiders.
To explain more about how we’ve been working these days, we would like to provide you more details for our quarterly production plans for this year of 2021. We know that many of our Raiders were curious about KING’s RAID Season 2 Remaster (Tentative name), and we’d like to explain more about this in details.
■ 2021 Annual Development Plan
For this first quarter of the year, we have prepared various events in order to celebrate the 3rd/4th anniversary through this year’s Orvel Foundation Day.
On the second quarter of this year, we’re planning for the final chapter in which we will be closing down the final scenario of KING’s RAID. We will be revealing the final adventure of Kasel, the Warrior of the Holy Sword, which have been developed for these 4 years.
Also, we’re in the process of developing the new content ‘Enchanted Dungeon’ (Tentative Name) in which it will aid Raiders in the final farming of the Technomagic Gear..
In between the 2nd and 3 quarter, we will be reviewing and applying the improvements that have been requested by our Raiders for all this time. Also, for the promise we have not kept last year, we will be reviewing and working on the Heroes that lack the number of costumes and Customization items, and we’re planning to proceed with the balance patch of the Heroes.
Additionally, we’re constantly checking the lagging, crashing, freezing issues and stability issues that have been reported through our community pages and 1:1 inquiries. We’ve been checking up on these issues, but it has been taking some time to determine the exact cause of these issues.
Although we’re not able to check the exact cause, we’re constantly checking for problems with the server or defects in the app itself. We will make our best efforts, so that we can show these improvements as soon as possible.
For this year’s 3rd quarter, we will be revealing some contents of the remastered update, which will be the next story that will be continued for KING’s RAID. As for our first story, we will be revealing the new World Boss and we will be also revealing one of the protagonists of our next story.
And for the last quarter of this year, the long-awaited KING’s RAID Season 2 Remastered (Tentative Name) will be revealed.
As some of you may know, only the name Season 2 has been revealed through some of the news articles. However, we decided to reveal more details regarding this updated to our Raiders than anyone else. We will be revealing some of the key points from the Season 2 Remastered update.
■ Details about the KING’s RAID Season 2 Remastered (Tentative Name)
Changes to the artwork
The Heroes you’ve all loved, story, world, etc, and all art from KING’s RAID will be born again with the new graphics engine and quality, with the unique charms of KING’s RAID.
New Story and Refined Content
The story of Heroes who made great history in Orvel will come to an end, and the story of new Heroes will take place.
The contents that required uncomfortable and excessive playtime will be supplemented and modified.
Furthermore, we’re planning for new contents such as large scale siege battles, air advanced base, and newly designed Tower of Challenge, Raid contents, and more to come.
And of course, the Gear you have collected and Heroes you have strengthened through continuous gameplay won’t go in vain in the Season 2 Remastered version. In fact, it will be used in greater performance and efficiency.
We will be providing more opportunities to Raiders to become more stronger, and we will make sure the process of growth is entertaining as well.
■ About the App Stability and Performance
In this section, we will be revealing our plans regarding the issues with the app stability many Raiders were reporting us about.
Currently, we’re still making improvements continuously to fix this issue. We’re aware that many Raiders are having difficulties playing the game due to this issue, and we apologize once again for the inconvenience caused.
We’ll be fixing the slow loading speed and lagging issues during battles through grand scale code refactoring and we will be improving noticeably the app freezing issues due to excess memory in devices.
In this process, we won’t be making any changes that could affect the battling style of KING’s RAID or timing of the control. In other words, we will be making improvements to the game without affecting the originality of the game.
■ About the Operation and Communication
We will be communicating and listening the suggestions from our users from now on. We’ll be taking into consideration the changes our Raiders are desiring the most and we will be checking thoroughly before implementing these changes into the game. After thorough testing, we will be adding these to our development schedule.
If we encounter a situation in which the implementation of the changes is difficult, we will make sure to provide you the reasons of why it is difficult to be implemented and we’ll be explaining our future plans, so that misunderstanding is avoided. In this way, we will try to reinforce the communication with our Raiders once again.
We think that this will be a stepping stone for us to keep the promises we once made to our Raiders. For those who are reading this note, we know that you’ve all cared for the game with continuous encouragement and feedback, and we want to repay all the love we’ve received by making these improvements.
We have discussed about ways to maintain the uniqueness of KING’s RAID, and at the same time solve and accept the issues and feedback sent by our Raiders. We will be making our best efforts to provide a satisfying live service to Raiders who are playing our game.
We’d also like to inform that KING’s RAID Season 2 Remastered (Tentative Name) will not be released separately as a new application or as a whole new project. It will be the next large scale update to the current game of KING’s RAID. To be specific, it will be a whole new upgraded KING’s RAID itself.
We’re aware of all the disappointment, curiosities, and anticipation you’re having towards KING’s RAID. And for that, everyone from the KING’s RAID studio is grateful, and at the same time, we’d like to send our deepest apologies from the bottom of our hearts.
We have never forgotten, or we’ve never been careless about all the suggestions and feedback sent by our Raiders. We hope you all know that your love, support, including all the negative feedback are precious and valuable to us.
We promise we will do our best to listen to the feedback of our Raiders to make the necessary changes to the current and the KING’s RAID of the next generation, even during the development process. As mentioned previously, we will make sure to share the improvements that will be implemented by the feedback of our Raiders, and also we will be sharing why some of the fixes and improvements are being delayed. We will be providing detailed explanations of the process, and we will try to communicate often through our Developer Note, GM Note, and other announcements as well.
And for our last words, we promise we will try to become the KING’s RAID that can fulfill the expectations of all Raiders from around the world.
KING’s RAID Studio