Greetings from KING’s RAID PD Jin.
Please allow me to explain in depth about the specifics Raiders are frustrated about.
First, I would like to reveal the official title of season 2. The official title of King’s Raid season 2 has been decided to be called KING’s RAID: 2nd Chronicle < The Great Empire >. The story of the 2nd Chronicle will be of new protagonists seeking the truth of the 12 Constellation and to reveal the hidden side of the empire. From now on, season 2 will be called 2nd Chronicle.
Decreased Update Volume and Absence of Events
As announced, Rune of Blasphemy will be the last update and we would like to focus all resources of the studio on 2nd Chronicle. We confess that preparing 2nd Chronicle and Rune of Blasphemy update of 1st Chronicle at the same time was a difficult task for the studio. Update for Rune of Blasphemy and Divine Punishment Raid reform is still not perfectly finished, despite originally planned to be finished by Feb. 22nd. We are very regretful that the desire to smoothly continue the service from 1st Chronicle to 2nd Chronicle did not seem to have helped in providing game service.
As we are focusing on preparing 2nd Chronicle, there will be no additional costume release for the time being. We will visit Raiders with new costumes and heroes in the 2nd Chronicle.
In the case of events, we decided that the events so far were not entertaining enough and were suspended to properly prepare the events in the 2nd Chronicle. The fact that there were bugs in the Android OS’s web view function also greatly affected the early suspension of the event. In the future, we will stop web view events and allow all events to operate on a client-based basis so that the events can be more closely linked to the game.
We are very sorry and deeply regret that we were not able to explain in more detail about the reduction of the update volume that Raiders have constantly mentioned, and for not providing a smoother transition to the 2nd Chronicle.
The balance issue will be fundamentally addressed in Chronicle 2. During the 1st Chronicle service, there were big and small hero balance patch, attractive new heroes appeared, and new items were released, but the upward one-sided balance resulted in hyperinflation and damage modification became uncontrollable. There are now more than 100 kinds of heroes, but most of them are unused. The problem is not just the numbers on the equipment, but also the multiple damage increase options that are stacked, making it very difficult to balance in a simple way.
Currently, the power difference between heroes are more than 100 times, making it inevitable to the balance for the entire heroes including nerfs. There is a clear limit to balancing with only buffing. Damage inflation has caused the numbers to become so high, and we believe that there is no numerical intuition of any damage. We plan to review all items in general, including Class buffs, Guild buffs, Perks, Artifacts, Unique Weapons, Soul Weapons, and Unique Treasures.
In the end, the final goal of balancing is to ensure that heroes perform near the same level (NPC heroes will be slightly stronger), allowing variety of tanks, dealers, and supporters to be used and preventing specific character centered parties to create flexible and robust teams which is the unique fun that hero collector RPGs have. The goal of 2nd Chronicle is to allow the final heal and damage to be controlled within six digits (999,999).
Since KING’s RAID’s release in 2017, we have not been able to properly work on the engine or optimization of the game and has been adding content continuously. Now, there are lots of structural issues that have piled up, resulting in mountains of problems. In this regard, we are planning to upgrade the engine and carry out major structural improvements in many areas of optimization in 2nd Chronicle. All-round construction is underway to improve frame and stability.
If there are parts that are optimized relatively quickly, we plan to update it before the release of 2nd Chronicle. Also, we are preparing a PC version though it may be lacking in some parts. The app players are unstable, and we hope it will be of great help to those who play on PC. When we tested the PC version internally, it was thought to be quite stable. We hope the Raiders find it to be satisfying.
2nd Chronicle Information Reveal
Currently, 2nd Chronicle is being developed in various areas, but there are still many parts that are not finished and leave little room for a reveal. However, we will continue to reveal small bits to Raiders.
Some content will be deleted, and new content will be added. We will communicate with the Raiders frequently and introduce such changes through the test server. There are positive sides that come from refining the game, but we also feel there are parts that simply need to be discarded, which will be shared in the future.
We ask for your support and interest in KING’s RAID: 2nd Chronicle.
I am sincerely grateful to all Raiders.